Unity receives ordinary keyboard input, so the same game works with or without the physical controller.
02
TEAM PROJECT / UNITY
NRL Tackle
Gameplay work in a UQ industry project with Nuaxion, including movement, cameras, enemy tracking and tackle behaviour. A full case study will follow when the project material is ready to share.
CASE STUDY IN PREPARATION
BROWSER EXPERIMENT
Gravity playground
↕
Move along the floor and ceiling to reach all three checkpoints.
MOVEMENT STUDY
Reach all three checkpoints.
Ready to play0 / 3 CHECKPOINTS
AD move · Space flip · Shift dash · Esc pause. Touch controls work too.
What changes the feel? +
More gravity pulls you toward a surface faster. Flip preserves your momentum, so changing direction takes a moment. This browser experiment is separate from the Unity game below.
ABOUT
About me
I'm Jamie, a computer science student at UQ. I enjoy building movement systems and exploring how a change in input or a single ability can change the way a game plays.
My favourite games range from NieR and Death Stranding to Monster Hunter, Overwatch, Minecraft and Plants vs. Zombies: Garden Warfare. I like story-driven games, action games, and experimenting with different ways to play.